Paper: Multi-Modal Annotation of Quest Games in Second Life

ACL ID P11-1018
Title Multi-Modal Annotation of Quest Games in Second Life
Venue Annual Meeting of the Association of Computational Linguistics
Session Main Conference
Year 2011
Authors

We describe an annotation tool developed to as- sist in the creation of multimodal action- communication corpora from on-line massively multi-player games, or MMGs. MMGs typically involve groups of players (5-30) who control their avatars 1 , perform various activities (quest- ing, competing, fighting, etc.) and communicate via chat or speech using assumed screen names. We collected a corpus of 48 group quests in Second Life that jointly involved 206 players who generated over 30,000 messages in quasi- synchronous chat during approximately 140 hours of recorded action. Multiple levels of co- ordinated annotation of this corpus (dialogue, movements, touch, gaze, wear, etc) are required in order to support development of automated predictors of selected real-life social and demo-...