Paper: Multi-Modal Annotation of Quest Games in Second Life

ACL ID P11-1018
Title Multi-Modal Annotation of Quest Games in Second Life
Venue Annual Meeting of the Association of Computational Linguistics
Session Main Conference
Year 2011

We describe an annotation tool developed to as- sist in the creation of multimodal action- communication corpora from on-line massively multi-player games, or MMGs. MMGs typically involve groups of players (5-30) who control their avatars 1 , perform various activities (quest- ing, competing, fighting, etc.) and communicate via chat or speech using assumed screen names. We collected a corpus of 48 group quests in Second Life that jointly involved 206 players who generated over 30,000 messages in quasi- synchronous chat during approximately 140 hours of recorded action. Multiple levels of co- ordinated annotation of this corpus (dialogue, movements, touch, gaze, wear, etc) are required in order to support development of automated predictors of selected real-life social and demo-...