Paper: CommandTalk: A Spoken-Language Interface For Battlefield Simulations

ACL ID A97-1001
Title CommandTalk: A Spoken-Language Interface For Battlefield Simulations
Venue Applied Natural Language Processing Conference
Session Main Conference
Year 1997
Authors

CommandTalk is a spoken-language inter- face to battlefield simulations that allows the use of ordinary spoken English to cre- ate forces and control measures, assign missions to forces, modify missions dur- ing execution, and control simulation sys- tem functions. CommandTalk combines a number of separate components integrated through the use of the Open Agent Ar- chitecture, including the Nuance speech recognition system, the Gemini natural- language parsing and interpretation sys- tem, a contextual-interpretation modhle, a "push-to-talk" agent, the ModSAF battle- field simulator, and "Start-It" (a graph- ical processing-spawning agent). Com- mandTalk is installed at a number of Gov- ernment and contractor sites, including NRaD and the Marine Corps Air Ground Combat Center. It is current...